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  • 3D Animation Fundamentals
    • Week1: Bouncing ball
    • Week2:12 Principles of Animation & Good & Bad Animation
    • week2:Ball & Tail Animation
    • Week3: Walk Cycle
    • Week4: Footage & Body Mechanics
    • Week7: Advanced Body Mechanics
    • Week8&9: Phonemes and performance
    • Submission – 3D Animation Fundamentals
  • Design for narrative structure, film language and animation
    • Week2: The history of film, animation and VFX & Note
    • Week3: Politics in media & Note
    • Week4: Visual culture & Note
    • Week5: Story arcs & Note
    • Week6: Character types and development
    • Research topic
    • Assignment: Research Presentation, Critical Report and Post links
  • Collaboration Unit
    • Week 1: Intro to the unit and projects
    • Week 2: Collaboration Unit Project Brief
    • Week 3: Storyboard and Character design
    • Week 4: Scene and Character design
    • Week 5: Character texturing
    • Week 6: Seminar&Scene texturing
    • Week 7: Lighting and rendering
    • Week 8: Motion Graphic Animation and Rendering
    • Week 9: Editing and sound effects & Project Summary
    • Collaborative Unit_Submission post
  • Project-1
  • Project-2
  • Final Major Project & Thesis
    • Final Major Project: Submission Post
    • Week8: Editing
    • Week7: Compositing
    • Week6: Animation & Rendering 02
    • Week5: Animation & Rendering 01
    • WEEK 04: Scene 02
    • WEEK 03: Scene 01
    • WEEK 02: Character & rigging
    • WEEK 01: Script & Storyboard
Home › Archive for 3D Animation Fundamentals

Category: 3D Animation Fundamentals

Submission – 3D Animation Fundamentals

By Wanxuan Liu Posted on 10th January 2022 Posted in 3D Animation Fundamentals No Comments

Show Reel Weekly Challenges and Diary of work Links: Challenge1&2 : Week1: Bouncing ball Challenge 3 : Week1: 12 Principles of Animation & Good & Bad Animation Challenge 4&5 : Week2: Tail Animation & Pose Challenge 6 : Week3: Walk …

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Week8&9: Phonemes and performance

By Wanxuan Liu Posted on 16th December 2021 Posted in 3D Animation Fundamentals No Comments

I chose a film I really like: a sound clip from Little Women, because it has a lot of emotional ups and downs and is perfect for facial animation Then I tried to perform it myself and it was really …

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Week7: Advanced Body Mechanics

By Wanxuan Liu Posted on 28th November 2021 Posted in 3D Animation Fundamentals No Comments

I chose a jump and fall sequence,The action is very complete and interesting, the only downside is that the picture is a little shaky To prevent slippage I put in some locators If there were more keyframes up front, it …

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Week4&6: Footage & Body Mechanics1,2

By Wanxuan Liu Posted on 7th November 2021 Posted in 3D Animation Fundamentals No Comments

I chose the body mechanics reference given by my teacher because I think weightlifting is a very good exercise for spinal stresses. The spine takes on an upward circular shape when the person is bent over but not under stress.The …

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Week3: Walk Cycle

By Wanxuan Liu Posted on 29th October 2021 Posted in 3D Animation Fundamentals No Comments

This is the first version I made and after I finished it I found a serious problem: “I forgot to key the middle frame of the character’s foot movement.” Then I corrected the mistake very quickly. Updates: After a while …

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Week2: Tail Animation & Pose

By Wanxuan Liu Posted on 26th October 2021 Posted in 3D Animation Fundamentals No Comments

Be in a daze Confused Sleep Gwen pose: Originally I wanted to pose the model in the same way as the picture, but then I realised that the model’s hands were too long to achieve the effect of the picture, …

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Week1: 12 Principles of Animation & Good & Bad Animation

By Wanxuan Liu Posted on 20th October 2021 Posted in 3D Animation Fundamentals 2 Comments

12 Principles of Animation Squash & stretch: give an object a sense of weight or make the character more personal, for example, a figure squeezed or stretched to the point of exaggeration can have a comic effect. Squash and stretch …

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Week1: Bouncing ball

By Wanxuan Liu Posted on 20th October 2021 Posted in 3D Animation Fundamentals 2 Comments

Bouncing ball and “12 Principles of Animation” In small ball motion, I think it is very important to apply the following principles. ‘Squash and Stretch’ As the ball falls from a high point, it deforms along its trajectory and is …

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