WEEK 04: Scene 02

For the second scene, I found a reference. I really like this effect, and I think it is very representative of what happens when there is a “lack of oxygen.”

But I didn’t find a tutorial for it, although I did try rigging the corridor, it was too strange.So I gave up.

I’m going to change the way to make people feel dizzy.

I first built the corridor in maya, it looks very basic now but I think it will be much better with textures

So the end result is something like this

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